Designer. Builder. Problem Solver.

Designer. Builder. Problem Solver.

Designer. Builder.
Problem Solver

  • Product designer with a background in UX design, industrial design, architecture, and restaurant management.

  • Skilled in systems thinking and rapid iteration.

  • Focused on flow, clarity, and real-life usability.

  • Designs with empathy, grounded in how people actually live and move.

  • From physical products to digital tools, I make experiences feel effortless.

Studied Industrial Design

Design school taught me to think critically, explore without limits, and embrace mistakes as part of the process. It’s where I learned that great design starts with asking the right questions—not just finding the right answers.

Worked in
Design

Working as an architectural and industrial designer refined my eye for form, function, and detail. Whether crafting physical models or presenting to clients, I learned how to bring ideas to life—and communicate them with clarity.

Completed
UX Academy

UX Academy was the turning point. It bridged my background in physical design with digital experiences, immersing me in research, prototyping, and user testing—grounding me in human-centered design.

The Fort

As kids, we loved building forts—but the bigger they got, the faster they fell. Once we started accounting for wind, trees, and terrain, they held up. That’s when I learned: solving the right problem comes before building anything.

The Skatepark

We just wanted a place to skate, but we kept getting kicked out. So I designed a modular skatepark—portable, easy to set up, and simple to store. It was my first attempt at user-centered design, even if I didn’t know the term yet.

The Doghouse

My mom’s friend disliked how her dog crate clashed with her living room. So I designed a stylish frame and tabletop, transforming it into a sleek console table—shifting the focus to the decor above, not the crate below.